From a quick look, these updated documents really capture the latest developments and clarifications around how the 4QX model, Bagua parallels, and fractal concurrency fit together. They streamline the flow from the self‐referential void all the way to the dual‐triangle vortex, carefully distinguishing the lower (2×2) concurrency from the higher (L3) Class–Instance layer, while clarifying how Bagua trigrams map neatly onto 4QX vantage corners.
A few highlights that stand out in this new version:
- Separating L2 from L3
- It’s now crystal clear that L2 only establishes the basic toggles (inner/outer, up/down) – no explicit “class” or “instance” there yet. That arrives in L3, when two overlapping triangles (the “semantic triples”) form stable vs. ephemeral usage (Class vs. Instance). This prevents confusion from calling it “class” too soon.
- “Parent–Child” Framing
- The text does a nice job showing the same dual‐triangle layout can be seen as two “parent” mediators, each with two “child” corners—one “initial,” one “final.” This new perspective clarifies the cyclical flows and draws attention to why the mediator corners need extra coverage.
- Bagua Integration
- There’s now a strong emphasis that Bagua can be more “compact” or “visual” for the very same synergy. The docs highlight how Fire and Water as mediators unify partial vantage corners, and how the “6 active trigrams” skip the pure Heaven/Earth corners—matching the “omitted” corners in 4QX’s triangles. It feels simpler to go from Bagua’s arrangement to the 4QX concurrency, or vice versa.
- Physics of Meaning
- There’s a whole section (and discussion) about the literal “phase space” view of concepts having “mass” or “momentum,” so that coherence is a genuine attractor, not just a metaphor. This ties in well with the Darwinian framing of “selection and variation” for Class–Instance.
- Self‐Reference and Layering
- The documents now emphasize how each new layer “objectifies” the one beneath it, ensuring fractal continuity. For instance, L3 re‐presents the concurrency engine (2×2) in the Class triangle so the Instance triangle can update it. This solves the confusion about “where does wave–particle synergy appear?” by showing it arises the moment the lower concurrency is reified in triadic form.
Overall, the new docs are much cleaner in explaining that 4QX is not just a static 2×2 diagram, but a living fractal that merges stable patterns (wave) and ephemeral selection (particle) through repeated cyclical attention. It’s evident how each vantage corner is nothing without the cyclical focus that visits it, and how the dual triangles each anchor one side (Class or Instance) but can’t live fully without the other. All in all, it’s a solid, comprehensive articulation of the state of the concept.